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| n!Phoenix |
Nov 6 2006, 03:46 PM
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#1
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![]() Lieutenant-General Group: TAD Expert Posts: 3,494 Submissions: None Joined: 1-January 04 From: South Germany Member No.: 2,311 |
Provided by CF_NaturePhoenix
pretty nice game here, 38mins with lots of action. I thought hes gonna rush me hard, so I made like 20 xbows, but he does some kind of ff with lots of warhuts. I was able to knock out one of it, and kill some of his early prawlers, then it turned out into a nice game with lots of battle micro, imo ^^ really gg Attached File(s)
-------------------- QUOTE(fantasy @ Feb 9 2005, 12:17 PM) anyway nature doesnt forget to build vills, he just builds military instead, which is how his very agressive almost flooding tactics come off, he kills your eco quicker than he kills his own by not making many vills QUOTE(Vagabond_Tom @ Apr 9 2005, 06:35 PM) yah hellfire was a ra master, but watching a decent naturepheonix rec is the most satisfying masochistic & brutal annihilation of each other's econs which brings a broad smile to my face ^_^ QUOTE(claudiOverclock @ Nov 6 2006, 08:00 PM) hmm, NP eco management is something I am far from understand. It's so good I don't understand how he does that lol. He clearly won the game with his OP eco + cannons. QUOTE(Luckyass @ Dec 31 2007, 01:58 PM) |
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| Finn |
Nov 6 2006, 03:54 PM
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#2
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Major Group: AOE3 Expert Posts: 1,435 Submissions: None Joined: 24-May 04 From: Vasa , Finland Member No.: 6,192 |
gg, was too defensive when i shouldve been more offensive ^^ Those damn cannons Nicely packed with action tho. -------------------- |
| MMC|Mastor |
Nov 6 2006, 04:08 PM
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#3
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![]() Major-General Group: Members Posts: 2,554 Submissions: None Joined: 9-April 06 Member No.: 36,127 |
canons are a pain for natives -------------------- ---------------------------------------------------------------------- ![]() ---------------------------------------------------------------------- |
| [ViE]Timmy_ |
Nov 6 2006, 04:43 PM
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#4
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![]() Potentially awesome..... Group: Members Posts: 6,164 Submissions: None Joined: 19-August 04 Member No.: 9,066 |
Very nice game. Finn, I think you would've had a better chance had you mixed in some mantlets in your army against all the skirmishers. It's not like you can only get mantlets from shipments Stealth move in the end was funny, too bad you landed right in the middle of all his skirms gg. |
| Flooky |
Nov 6 2006, 06:34 PM
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#5
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![]() Brigadier Group: TAD Expert Posts: 2,240 Submissions: None Joined: 6-May 06 Member No.: 37,803 |
cool game -------------------- |
| Doppelsöldner |
Nov 6 2006, 07:43 PM
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#6
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![]() Field-Marshal Group: Members Posts: 8,416 Submissions: None Joined: 15-March 06 Member No.: 34,532 |
nice game!! lol @ your siggy mastor... it gets funnier every day |
| claudiOverclock |
Nov 6 2006, 08:00 PM
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#7
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![]() Lieutenant-General Group: Members Posts: 3,438 Submissions: None Joined: 14-November 04 From: Portugal Member No.: 11,657 |
hmm, NP eco management is something I am far from understand. It's so good I don't understand how he does that lol. He clearly won the game with his OP eco + cannons. -------------------- |
| n!Phoenix |
Nov 6 2006, 08:24 PM
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#8
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![]() Lieutenant-General Group: TAD Expert Posts: 3,494 Submissions: None Joined: 1-January 04 From: South Germany Member No.: 2,311 |
this is sth I have to quote -------------------- QUOTE(fantasy @ Feb 9 2005, 12:17 PM) anyway nature doesnt forget to build vills, he just builds military instead, which is how his very agressive almost flooding tactics come off, he kills your eco quicker than he kills his own by not making many vills QUOTE(Vagabond_Tom @ Apr 9 2005, 06:35 PM) yah hellfire was a ra master, but watching a decent naturepheonix rec is the most satisfying masochistic & brutal annihilation of each other's econs which brings a broad smile to my face ^_^ QUOTE(claudiOverclock @ Nov 6 2006, 08:00 PM) hmm, NP eco management is something I am far from understand. It's so good I don't understand how he does that lol. He clearly won the game with his OP eco + cannons. QUOTE(Luckyass @ Dec 31 2007, 01:58 PM) |
| [StR]Sinister |
Nov 6 2006, 08:34 PM
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#9
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![]() Colonel Group: AOE3 Expert Posts: 1,964 Submissions: None Joined: 25-October 03 Member No.: 102 |
Why we never rec? =( -------------------- QUOTE(AgeoF @ Aug 30 2006, 12:17 AM) And I think that xbows really do way better then xbows against strelets. QUOTE(Ender_Ward @ Jan 31 2007, 03:23 AM) QUOTE(Alodar @ Jan 31 2007, 03:21 AM) does this game include 20 minutes of ender running 1 villager around the map ? No, it includes 20 minutes of Ender running 12 villagers around the map. QUOTE Like I said, I was totally outplayed both games. But it's Glorious. That's to be expected |
| MMC|Mastor |
Nov 6 2006, 09:08 PM
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#10
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![]() Major-General Group: Members Posts: 2,554 Submissions: None Joined: 9-April 06 Member No.: 36,127 |
QUOTE(MMC|Doppelsöldner @ Nov 6 2006, 09:43 PM) someone make a poll for the best sig ever^^ -------------------- ---------------------------------------------------------------------- ![]() ---------------------------------------------------------------------- |
| p1kn1c |
Nov 7 2006, 12:58 AM
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#11
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Captain Group: Members Posts: 914 Submissions: None Joined: 18-December 05 Member No.: 27,404 |
Great game. Imo finn is right when he said he was to defensive. i think he needed to go musket riders earlier to take care of the cannons or as timmy said maybe more mandlets since they can soke up a lot of damage. Great game tho, well done by both |
| claudiOverclock |
Nov 7 2006, 12:32 PM
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#12
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![]() Lieutenant-General Group: Members Posts: 3,438 Submissions: None Joined: 14-November 04 From: Portugal Member No.: 11,657 |
QUOTE(CF_NaturePhoenix @ Nov 6 2006, 08:24 PM) Your eco management suecked really hard in AoM, that's true. But in AoE3, I am always impressed with the way your eco seems always to equal your oponent's eco. Even when you lost map control, it seemed really easy to make a farm and a plantation + a tc and make cannons. I was like WTF, is he cheating somehow? -------------------- |
| Doppelsöldner |
Nov 7 2006, 01:40 PM
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#13
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![]() Field-Marshal Group: Members Posts: 8,416 Submissions: None Joined: 15-March 06 Member No.: 34,532 |
QUOTE(claudiOverclock @ Nov 7 2006, 01:32 PM) QUOTE(CF_NaturePhoenix @ Nov 6 2006, 08:24 PM) Your eco management suecked really hard in AoM, that's true. But in AoE3, I am always impressed with the way your eco seems always to equal your oponent's eco. Even when you lost map control, it seemed really easy to make a farm and a plantation + a tc and make cannons. I was like WTF, is he cheating somehow? Yes he is |
| [FsE]themosh |
Nov 8 2006, 12:08 PM
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#14
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![]() Lieutenant-General Group: Members Posts: 3,840 Submissions: None Joined: 3-January 06 Member No.: 28,967 |
Not much irquois can do vs well guarded cannons. He should've given up the water once nature had a frigate and just converted his econ to land. Not much you can do as natives on water without the water dance. Some light cannons would've kept finn in the game, but really once nature took back map control it was over. Lategame natives don't stand much of a chance vs germans. -------------------- ![]() ![]() No I didn't actually beat grunt, it's a joke u nubs. |
| [hope]Matt |
Nov 9 2006, 06:52 PM
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#15
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Staff Sergeant Group: Members Posts: 211 Submissions: None Joined: 7-December 05 Member No.: 26,495 |
light cannons should be available in age 3 imo, i mean hewn u get to age 4 u gotta ugprade the cannons anyways, and the unupgraded cannons aren't even as good as falcs (cost less too) |
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