jammainen |
Jul 27 2011, 10:26 AM
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#1
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Cadet Group: Members Posts: 20 AOE3 Replays: 0 Submissions: None Joined: 10-February 09 Member No.: 73,189 |
I have made some mods for Asian Dynasties. This is complete pack of following mods: (includes installer unlike separate versions) http://aoe3.heavengames.com/downloads/show...php?fileid=3313 UI mod for TAD http://aoe3.heavengames.com/downloads/show...php?fileid=3312 It combines xentelian's and Ekanta's UI mods. I added some own things too. I added some toggle-able buttons and statics for game. Now you can use fire pit and golden pavilion without even selecting it. (I can change these to count any value on the game, so I'm open for suggestions) (IMG:http://pove.arkku.net/upload/uploads/promo.png) (IMG:http://pove.arkku.net/upload/uploads/extra_tools_1.png) Hotkey mod for TAD http://aoe3.heavengames.com/downloads/show...php?fileid=3158 It makes one hotkey set work better for all nations. Now it has also hotkey for missionaries and for mansabdar units. It has also has new make settler hotkey, that selects all of your town centers and makes settlers from there. It is possible to make hotkeys to find any unit or building in a game, so I'm open for suggestions. ESO friendly Bugfixes http://aoe3.heavengames.com/downloads/show...php?fileid=3166 There are bugs in AoE3, but only some of them can be fixed to work in ESO. Fixes that I made are more like corrections than bugfixes. Previously following things had no sound or wrong sound: Chinese, Japanese and Indian surgeon now got british surgeon sound. (used to have no sound) Iroquois discovery travois now got normal travois sound. (used to have no sound) Sufi Pilgrimage goat now got normal Goat sound. (used to have no sound) Consulate Portuguese Ironclad now has Portugal Ironclad sound. (used to have no sound) Silk road trading post now got normal trading post selection sound. (used to have no sound) Russian church Kalmuck (dragoon) got now Russian Cavalry Archer sound. (used to have no sound) Indian consulate Ottoman villagers now got Ottoman sound. (used to have Indian sound) Native Villager shipment now has always Aztec sound. Sioux and Iroquois villagers still have their original sounds. (used to have sound corresponding to civ) ____ Previosly these had wrong textures. Japanese consulate Dutch church now has correct Dutch texture. (used to have British texture) Japanese consulate Dutch arsenal now has correct Dutch texture. (used to have Russian texture) _____ If you know more similar bugs, let me know and I try to fix them. This post has been edited by jammainen: Apr 4 2012, 03:48 PM |
ischbines |
Mar 25 2012, 07:15 AM
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#2
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Brigadier Group: Members Posts: 2,395 AOE3 Replays: 48 Submissions: None Joined: 10-June 09 From: ¯\_(ツ)_/¯ Member No.: 76,147 |
what will happen to my nilla if i install that mod for tad? |
jammainen |
Apr 4 2012, 03:52 PM
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#3
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Cadet Group: Members Posts: 20 AOE3 Replays: 0 Submissions: None Joined: 10-February 09 Member No.: 73,189 |
QUOTE(ischbines @ Mar 25 2012, 02:15 PM) Well it used to really fruit up nilla, but new version has mod switcher, so when you are playing nilla, just turn the mod off. http://aoe3.heavengames.com/downloads/show...php?fileid=3313 Perhaps someday if I have time, I'll make version for nilla. Maybe at Easter, maybe never. |
PGP |
Aug 15 2012, 05:11 PM
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#4
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Major Group: Members Posts: 1,251 AOE3 Replays: 0 Submissions: None Joined: 29-December 05 Member No.: 28,466 |
One for nilla would be pretty sweet, when I install my expansions I'll give your UI a bash. |
Fangor |
Aug 14 2013, 02:27 PM
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#5
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Private Group: Members Posts: 38 AOE3 Replays: 19 Submissions: None Joined: 22-June 10 Member No.: 104,337 |
Well that's quite a long time after the release but I still can say it's a very nice job :thumbsup: . It works well on Mac as far as the xml files are available :). Thanks. |
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